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About Me
My name is Jiajun Zhou. I am a game designer specializing in system design, gameplay mechanics, and level design. I enjoy coming up with creative game concepts and turning them into well-structured design plans.
I have worked on a card game, where I was responsible for card mechanics and rule design, and I have also contributed to the level design of a shooting game. Currently, I am developing a visual novel, exploring nonlinear storytelling and immersive experiences. My goal is to establish an independent game studio by 2027 to create deeper and more innovative game experiences.
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