Magicla Gamba
Magicla Gamba is a PvP Card Battler, with a unique Resource Mechanic. It forces the Player to constantly adapt their strategy, while directly interacting with the opponent for resources through a Draft System. All that while exploring the myths of the Forest and its beautiful art.
In the early stages of the card game, I created a series of sketches to outline the core gameplay, card interactions, and turn based mechanics. These sketches helped me quickly refine mechanics, deefine card types, and establish an initial UI layout to ensure clear game logic.




The diagramm below illiustrates the games core loop, which includes drawing cards, managing resources, playing cards, calculating effects, and ending the turn. This design ensures strategic depth and offers players varioous tactical choices.
In our card game project, I designed tutorial wireframes to structure the new player onboarding process, ensuring clear guidance on key mechanics such as card types, turn-based operations, and resource management.
I focused on logical flow, UI clarity, and smooth interactions, mapping out the layout, user paths, and feedback mechanisms. This helped streamline development and provided a clear reference for UI design, ensuring an intuitive and engaging tutorial experience


